Star Trek Klingon Bird of Prey Update #8

10 Comments
  1. Steven Park 8 months ago

    Very cool Poppa, I like the extra lighting.

    • Author
      Simon Mercs 8 months ago

      Awesome! Yes, I thought it added a little “Eye Candy”, without altering the overall accuracy. Appreciate your comment!

  2. Tiberius Wallace 8 months ago

    That is impressive.

    • Author
      Simon Mercs 8 months ago

      Thanks! At that scale, it has a lot of visual impact! If it fell on your foot, it would as well!

  3. Richard 8 months ago

    Simon,
    The engine effect looks great.
    Only thing I can see is that perhaps you may need to defuse the light source.
    I do not know if it is how your camera is picking it up or if that is how it actually looks, but you can see several distinct points where the light is emitting through the engine lens, where in the movie clip it shows a more homogenized appearance.

    • Author
      Simon Mercs 8 months ago

      Oh indeed! As I said, this is a very rough “First Look” and still being developed. The “Hot Points”, which are light leaks, were mentioned, and will be diffused to a more even glow. I use a combination of sprayed Frosted Glass application, and an internal “Theater Gel” diffusion material. This evens out the lighting, and eliminates those issues. Thanks for your input, you will see when we get further in, the Engine lighting will be far more like the film effect. I was trying to show the “effect” of the fluttering lights, more than a final version…

  4. Isla Romero Israel 8 months ago

    Hi Simón,
    The engine lights are about right! Perhaps can you try to invert the lights and let them shine on to a mirror like background… It Will defuse and spread the lights evenly Wise. That’s what I think….

    • Author
      Simon Mercs 8 months ago

      As I said, in a prior response, this was a “rough” demonstration of the LED effect, but definitely not refined yet. As I mentioned in the video, there are light leaks all over, which inclus “Hot Points” of LEDS under the lens. I thought of the mirrors, but if you saw how the Wing Motor device takes up 80% of the room in that area, you would get the limitation of positioning any mirrors in the right locations. However, there are 2 mirrors on the left and right inner walls, so you have the right idea on refraction, well done! I have to add a diffusion filter, and add red LEDS, steady ones, to create an overll “saturation”, sort of a light fog, to get the look just right. In other words, “I’m not finished yet”….you have a good idea, and I appreciate your comment, Thanks!

      • Isla Romero Israel 8 months ago

        Hi Simon,
        Thanks for the feedback and quick respons! Actually i look up to you and i am a big fan from Belgium! Hope to do all my models the same way like your’s… The last think i will say about the lights is: think or do the same way as a car headlight!

        • Author
          Simon Mercs 8 months ago

          If you check out my Facebook page, you’ll see the latest improvements, The video showed early stages. I wanted to hear reactions on the overall effect, but did mention it was all still very rough. Thanks very much for your input! Merci mon amis!

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